UI player marker on a moveable map

Hiya, I am unable to replicate any of the behaviours you mention. I’ve set up a couple of automated and manual tests with:

  • moving elements
  • static ones
  • elements that spawn dynamically
  • elements in far corners of the map
  • showing and hiding it

For example, a pawn at:

image

Shows up here:

image

And moves accordingly. One note, widgets that are hidden and / or not in the viewport do not Tick. Not sure if relevant here, though. But I’d recommend against widgets pulling data.


My suggestion is to look at the actual numbers your setup is producing.