Hello paragonx9,
I went ahead and double checked on this issue for you. It appears to have been fixed on our latest internal build. This solution will be available in a later release of the engine. I have provided the commit below. I hope this information helps.
Commit:
https://github.com/EpicGames/UnrealEngine/commit/39c692fd243ac3d730e0b6a0fe0002f23e20058a
Make it a great day