UGameplayStatics::PlaySoundAttached never works if sound is less than 1 second in duration

Hello Kory,

Thank you for detailed report about this issue. Would you mind providing me with your dxdiag please?

I am going to gather as much information about approach you are taking as well as minimum accepted length of a sound wave/cue.

Let me know if there are any additional comments or more information that might help us find a resolution to issue.

Thank you,