Hi,
I would like to create a game where you need to find 50 custom objects. You will be able to look in your inventory and see what objcets you have already found, and a placeholder with the ones you didn´t.
There is a way to save the data for the found objects and load it in the next player gameplay? Can we use items from the game for it and just change its appearance?
Thanks
Thanks, but I need it on UEFN, do you think its possible?
I assume something similar is possible, but best to post it in the right forum 
I think its a bug on the forum, it´s in the right place. Thanks anyway.
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Yes, save point device is what you need. With it, you can choose a lot of things to save, such as inventory, points, position, exc… What you’ll need to do, is to place the device, set save inventory on yes, and enable auto save and auto load. By doing this, every player who joins, will have his inventory saved and if he picks an item, even if he leaves the game, he will have it in his inventory when he comes back.