We’ll investigate.
I think the missing piece of information from my testing is that this only occurs if the FN client is running and connected to the editor. Likely causing throttling to behave incorrectly.
Thank you for the report.
We’ll investigate.
I think the missing piece of information from my testing is that this only occurs if the FN client is running and connected to the editor. Likely causing throttling to behave incorrectly.
Thank you for the report.