Out of curiosity, are you using Oculus? Wondering if it’s limited to the Oculus implementation (though I doubt it). I think I’m going to do a source code alteration once I track down the bug.
Out of curiosity, are you using Oculus? Wondering if it’s limited to the Oculus implementation (though I doubt it). I think I’m going to do a source code alteration once I track down the bug.