UE5, world to meters scale

Update, sort of. The previous issue of World to Meters Scale ( W2M ) not working from play in editor seems to only happen for me (ue5.0.3) when I also have a Widget Blueprint open as one of the additional tabs in my project. Other blueprints seem to not cause the issue. Weird, but hopefully that detail might help someone if it’s not just a issue with something specific on my end.