The denoiser is used, obviously. That’s what causes the flicker, in the shadow especially.
Path Tracers are really primitive. There’s really not much more you can do than simply increasing the number of samples and waiting longer for each frame.
The denoiser is used, obviously. That’s what causes the flicker, in the shadow especially.
Path Tracers are really primitive. There’s really not much more you can do than simply increasing the number of samples and waiting longer for each frame.