I’m having an issue after rigging a new clothing set to a metahuman character. The gloves part of the armor seem to move from its starting position when animated, everything else moves with character nicely… noticed the finger bones are a bit wonky also so I’m assuming it has something to do with the finger skeleton hierarchy. I’ve attached the images I thought would be relevant… If anyone can tell what I’ve done it would be greatly appreciated, been pulling my hair out for days…
That looks like your weightpaint is wrong.
Do the gloves move along in Persona?