UPDATE:
- I tested it in a default unreal level and the issue is still there, so I don’t think it’s an Ultra Dynamic Sky issue.
- I found a mega-thread (Dynamic shadows artifacts - #71 by Zeblote) and, as far as I can tell, it was never resolved for landscape.
- Even with an over-smoothed landscape and high resolution, the issue was still there.
- I’m not using Lumen (creates issues with foliage), but it doesn’t fix it anyways.
I’ve attached another screen shot of the issue (in this one the issue is a bit more obvious):
With how old that thread is, I’d be amazed if there isn’t a solution for this issue, especially with the release of UE5.
Again, any help is greatly appreciated!