Hello there @bok!
Checking your provided log, the engine is starting successfully,reaching the project browser, but then abruptly closes during project menu. A few lines to take in consideration:
ImportText (Variants): Missing closing parenthesis: (Name=“TwinStick”,LocalizedDisplayNames=((Language=“en”,Text=“Twin Stick”)),LocalizedDescriptions=((Language=“en”,Text=“A twin stick shooter game with infinitely spawning enemies.”)),SharedContentPacks=((DetailLevels=(Standard),MountName=“Variant_TwinStick”),(MountName=“Input”,DetailLevels=(“High”)))
The entry shows a parsing error in a text file, most likely a sample project definition, since it’s mentioning a “TwinStick” reference. Usually, this type of conflicts are tied to corrupted installs. Potential fixes to test:
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Re-download and refresh your prebuilt binaries, which should resolve the parsing error
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If the issue persists, we can clear more potential corrupt data, via deleting “Intermediate” and “Saved” folders within your engine directory
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Also, please make sure both your nVidia drivers and Vulkan are up to date, if possible, via a clean installation, and using any developer software version available