UE5 Displacement using video or image sequence as texture

Yes but i get an error when i plug my media texture to the FlipBook node’s texture input : [SM6] Function FlipBook: Cannot cast from TextureExternal to texture2D.
I try to change the sampler type of the texture object but it only work with “external”, if i try to change it i get this error : [SM6] (Node TextureObject) Operation not supported on an external texture. Am i missing something ?