UE5 Crash on building streaming texture

If the version I linked there doesn’t work, I can’t imagine any other version would. Just to be sure, the error you’re facing is Assertion failed: StreamingTextures.Num() == StreamingTextureGuids.Num()? Also you used the “Fix Texture GUIDs” option, not just the materials one, as well as using the “Fix Empty Texture GUIDs” option in the old version?