UE5.61 crash on opening level!! EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000058

I’m encountering the same issue.
Rebuilding the asset temporarily fixes the problem, but the fix only works for the person who performed the rebuild. In projects shared via GitHub, other developers still experience the same crash on their environments.

It seems that a solution was posted in the forum link below, but the crucial image containing the fix has been removed, making it difficult to resolve the issue.

If anyone has information about this problem, I would greatly appreciate your help.