UE5 5.2 ML Deformer Sample, how to generate training data? Houdini?

Hi,

I am checking out ML Deformer Sample in UE Feature Samples - UE Marketplace everything is quite easy to follow. But sadly Epic does not provide how they generated the training data, there is just a .fbx with muscles.
I assume Epic did the muscle sim in Houdini, but without them providing that project file it is really hard to repurpose things for your own character. Is there any good example file showing how to do such a muscle simulation?

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