UE5 5.2 ML Deformer Sample, how to generate training data? Houdini?

To the best of my knowledge, the flesh and muscle simulations used in the ML Deformer demo were generated using tools within Houdini. These simulations included around 7 thousand frames of simulation data.

You can also generate the muscle and skin simulation data in other programs as well.

For a more comprehensive breakdown of the methods used in creating the ML Deformer demo, I suggest checking out the GDC 2023 Talk!

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