I can guarantee that OpenLevel doesn’t nuke LevelInstances that were there before. They remain. I’m getting duplicates and the outer is clearly the old level (along with the new one where the outer is the new level).
I can guarantee that OpenLevel doesn’t nuke LevelInstances that were there before. They remain. I’m getting duplicates and the outer is clearly the old level (along with the new one where the outer is the new level).