UE5.4.2 C++ Project Build Fails After Any Change

Hi,

I did not add “Abilities/GameplayAbility.h” or “ActiveGameplayEffectHandle.h” to my files, that is the reason I build fail on my current version. But the real question is my previous version also does not include “Abilities/GameplayAbility.h” or “ActiveGameplayEffectHandle.h”, but it will just build successfully.

Thanks!