[UE5.2]How to fix Interchange errors? Can't reimport textures. Nodes disappearing.

I tried 1st person game and it has the same bug. What project type did you try that didn’t cause the bug?

edit: Got a friend to try it out now that the problem is narrowed down. He has reproduced the problem as well in Top Down (though 1st P and 3rd P also have the bug). He says empty project with your own character class works fine.

Here’s where it gets really weird. He then copied the Top Down character from the broken project and it works fine inside the “empty” project.

As a sidenote, it’s possible the widget issue was happening because I was spawning widgets from the main character’s BP.

BTW, is anyone going to look into this? I can still file a bug report or is that necessary?

Thanks.

This bug happens in the blank project as well. It’s just more difficult to reproduce. It’s happening for me using a class reference on Create Widget node in a BP in the main character. The material BP of the widget has its Length node disappear.

What’s annoying is I have no way to set events dynamically on those created widgets. So I’m not sure what to do. You can’t pass in delegates in BP interfaces.

I reported the error.

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Any news on this? It’s been a while.

I see that it should be working in 5.3.

OH! Thanks! I’ll have to check that. I’m still on 5.2.

Just tested my steps above and can confirm it is fixed on 5.3, at least for the steps I have above. This is great news!

I have the same issue - my “Length” nodes started disappearing in material. Recently I changed source code editor from VS Code to Visual Studio 2022. Not sure it is related to this issue or not, but before this change I’ve never had this issue. I’m using UE 5.2 built from sources.

I can confirm - upgrading to 5.3 fixes the issue