UE5.2.1 Android/Quest 2 Doesn't Package?

Hey there, I think I ran into the same issue, here is a link

In my case I’m finding that switching engine version down to 5.1 allows me to build for android and I don’t get any IndexOutOfRangeException in the FileSystemReference.cs, yay. This must be an issue introduced in UE5.2 / UE5.2.1