It might be worth noting I did spawn a lot of trees in a tight circle and ran my camera through that, whilst I did lose FPS I did not crash, it would generally crash when I zoom in and out, back and forth - that sort of stuff.
Well, I get really strong framerates but I usually cap it at 60. I cant imagine the GPU is getting overwhelmed cause its a 7900 XTX, would be sort of bonkers to me however the 7900XTX does seem to have a fair amount of early adoption issues in my experience. Theres one other game where I may get driver timeouts, but these seem to be widespread so I would assume its a driver issue as others seem to have problem on the Redwood demo for example.
Having said that my system has RAM instability issues infrequently atm, so I am not sure if perhaps bleed over from that is affecting anything though I would suspect its my motherboard from my findings so far. After I replace some parts I will test and see again to rule out any potential hardware problems.
I did gather from a tutorial that Nanite was supposed to be the best performance whilst maintaining quality so I’d assume it’d be easier to render VS standard LOD usage.