I did as you suggested, it doesn’t help… I have the statercontent grass and gravel textures, connected to lanscape layer blend, connected to attributes node, and it doesn’t work. I add the break attribtes between layer blend and attributes nodes, and it doesn’t work. I add make attributes between texture and landscape layer blend, yet again it just doesn’t work. Even nothing doesn’t work. I just can not preview my material blend in the material editor. Both layers in the blend node have unique names and set to preview=1. All I keep seeing is the black ball. the only time when I get blending done, is with lerp. Landscape layer blend doesn’t work in 5.0.3
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