[UE5.0.1] Error packaging plugin on windows 10 using VS2019

I have no idea why but unreal was failing but it seems to be fixed using the following snipped in .plugin file.

		{
			"Name": "Hdr10PlusStandardEditor",
			"Type": "Editor",
			"LoadingPhase": "PreDefault",
			"WhitelistPlatforms": [
				"Win64"
			],
			"BlacklistPlatforms": [
				"IOS",
				"Linux",
				"Android"
			]
		}
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