I was afraid you would say that. Darn, thanks for sharing your work. VoxelFarms is a non solution for me. I would rather have a fixed price on something like that. I don’t want to pay for a library in perpetuity or lose access if I stop paying. It looks promising, but the pricing model does not work for me. That is why I was really disappointed when Cubiquity bowed out. So I will need to either roll my own, find another solution, or just make due with default solutions. I was really hoping to randomize complex terrains that looked organic.