I personally love windows dev haha - I do miss my MSDN license a bit
I’ve spent majority of my time lately on linux boxes because of clients and we have a lot of engineers who have just always used linux. We’re a simulation software company and have our hands in some decent VR projects too, so we jump between OS’s all the time.
Plus some of our sims have to integrate w/ real-time embedded hardware-in-the-loop and most of the embedded folks have built their dev environments on centos / rhel…
Haven’t gotten around to trying to run UE4 on Linux to see for myself whether it’s pretty turnkey or as painful as I’ve heard… word on the street from some people who evaluated it at work was that it wasn’t super turnkey on linux and there was little support / help. For the record though, the Windows build system for UE4 is solid - just tethered to Visual Studio unfortunately D: Epic would make my day if they did something about this