A small indie team has higher chances of making (and releasing) a small mobile game or mobile VR game or a small PC/console game without dynamic GI, than making open world game on the scale of Kingdom Come/Division/Ghost Recon.
Large AAA games have enough manpower to implement any dynamic GI into UE4. Out of all AAA games that are being made with UE4, how many use dynamic GI ? I suspect next to none.
I know such thing as wanting to have a feature for the sake of having it. I know for a fact there are people who want more and more features and no matter how many features come, they will never finish and release a single game. I’ve been there myself and I am glad I got out of that dark place.
I have no problem with dynamic GI being on the wishlist. It’s a wishlist after all and it’s a realistic feature that is definitely needed, but in the future. It’s not a priority really.