-Better performance for open landscapes with lots of foliage
-Creating folders inside the foliage tool to be able to quickly select foliage types (this way we could for exemple tick our grass folder to only paint/erase grass).
-More antialising options. TemporalAA looks way too blurry, it ruins details. FXAA looks bad without super sampling, and SSAA looks amazing with FXAA but costs way too much performance (with or without FXAA).
-Time of day editor.
-Proper ocean with water physics.
-Adjust heightmap to spline(very useful for roads)
-Sharpening options in the post process settings.