I don’t know if this thread is still being watched, but… I guess it’s a minor feature request I have.
While trying many different visualizers in UE4 Editor’s viewport, like inside ViewMode > Buffer Visualization and Show buttons, I had to do a lot of back and forth mouse movement and clicking to try each new visualizer. A bit counter-intuitive. So I thought if we could have menus that we could tear-off, like in Maya. You click its top bar or something, you tear it off, so you can check each visualizer much faster.