In order to switch to using Direct X 12 for your project follow the steps below carefully, and let me know if you get stuck.
Using -DX12 for your Projects
- Open your Unreal Projects folder and navigate to the .Uproject file you wish to run in Direct X 12.
- Right-click on the .Uproject file and select the ‘Create a Shortcut’ option.
- Right-click the newly created shortcut and within the ‘Target’ space you will want to add the directory for the specific engine version you are running the project in.
- The quotations are important as well as the spacing.
Example of Target field: “D:\Program Files\Epic Games\4.9\Engine\Binaries\Win64\UE4Editor.exe” “D:\Unreal Projects\ContentExamples\ContentExamples.uproject” -DX12
Let me know if you are still stuck or have further questions.
Cheers,