[=Zeblote;666607]
So what I’m getting from is they created official C# support, and it’s basically finished, just some license garbage in the way?
Until Epic says it’s official it’s safe to assume it is not, and would only be maintained by Mono/Microsoft/Community.
The only certain things to take from it, is that Mono want’s to push their engine modification which allow scripting support, back to upstream.