UE4 Roadmap

[=AE_3DFX;558521]
would be best to quickly create worlds and objects compared to current BSP

I feel like Geometry 2.0 tools should look like (or include some of the features of) Probuilder:

https://forums.unrealengine.com/showthread.php?87411-ProBuilder-for-Unreal-Official-Development-Thread&highlight=probuilder