UE4 Roadmap

hi

i have 2 request

1 = can epic add collision complexity overridden in details panel of static mesh ? {like overridden lightmap res !}

if we have 200 floor object its hard change them to { complex collision as simple } one by one

2 = can epic team add hibernate option in swarm agent after building lighting ? like many softwares
some times it take 20 hour to finish