UE4 Roadmap

[=marksatt-]

  • Reflections on Translucent Materials should be working in UE4 4.5.

Is there anything I need to turn on to make happen? I have 4.5 and use a skylight and even tried the sphere reflection captures, but I only get reflections from the Sunlight or cloud cloud color etc, but no reflections from other objects in the scene. Do I need to turn it on somehow first?