[=devel.bmad;127893]
Hi, any feedback about the three items proposed for the todo/wishlist?
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Support for and World displacement on OSX / OpenGL4.1
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Support in Shader Model 4 for Reflections on Translucent Materials on OSX
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HiDPI OpenGL Rendering on OS X / displays support (both editor and standalone games)
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Reflections on Translucent Materials should be working in UE4 4.5.
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HiDPI OpenGL Rendering on OS X is still something we want to do, but not for 4.6.
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Support for and World displacement on OSX / OpenGL4.1 - sadly there appear to be driver bugs that prevent us supporting for the moment.