UE4 Roadmap

[=mzprox;28527]
I actually would like if blueprints turned into a visual/normal script hybrids where we can write in simple expressions, be it pseudo code, js or python. (besides the planned math expressions we could use it for conditionals, loops etc)

Yes. Math nodes will be great. It will be nice to have a single node for an expression that requires a long line of nodes currently.

But I don’t see the benefit of script nodes to be honest. Quite the contrary, if you could have script nodes, the flow of your graph becomes much harder to “read”. Math nodes will just get rid of some of the unnecessarily long chains of operations, but not change the nodes that execute things.

By the way, has been discussed previously: