UE4 Pathfinding...basic AI

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Sorry. Should have been more clear :slight_smile: We are really hoping you guys release some proper documentation and hopefully some official () tutorials for Behavior Trees. Right now there are a couple of semi-advanced ones out there, but they don`t explain everything as well as we would like. Zak really does a fantastic job explaining all the minor details, in a funny and very informative way, so yeah… crossing my fingers for some more tutorials from him soon :slight_smile:
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We are working on proper documentation; Work-in-progress on that documentation is here: Behavior Tree Documentation. I plan to keep updating it while we’re getting ready to “release” Behavior Trees from the “Experimental” section.

As soon as it’s in more complete form, we’ll move it to the official documentation page.

We’ve also got some samples in progress ( Z. just made a very cool sample level with a purely blueprint (no code) behavior tree example). I’m hoping to combine samples and some intro documentation to be able to make some videos starting with a video of all the basics for new users.