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Ue4 or blender or zbrush
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ankit_K_meena
(ankit_K_meena)
August 9, 2021, 3:51pm
2
hiii iwheter…
for maps:
The first block out the map in unreal then take Blockout meshes into a blender and polish them and reimport them.
for character :
make the character in a blender and import in ue4.
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