UE4 Mannequin Import to Blender Issues

It’s super annoying. It’s just a ball ache to use. The lack of compatibility with Blender doesn’t make it a viable tool for characters (and animation) it’s a shame because it’s free and powerful.

I’m running out of options here blender just doesn’t work with Mixamo and unreal mannequin

And creating a new skeleton means I can’t take advantage of the animations made for unreal.

Pipeline is broken…