Check out UE4 Blender Tools (or whatever it’s called)… here [ADDON BLENDER] UE Tools - Community Content, Tools and Tutorials - Unreal Engine Forums. I’ve been working with it for a few days and it works pretty good. You have to animate a character, export it and the animation, import them to UE4, then retarget the animation to the UE4 guy. It sounds like a lot of work but it only takes about 3 minutes (not counting the animation process). I’ve not had a significant problem with it yet. Banged out 6 or 7 animations in a row yesterday.