UE4 Editor Terminology: We need your feedback!

I filled out the survey, but the big ones for me waaay back in the beginning were (with reasons):

  • Actor: An actor is a person in real life

  • Pawn: I thought had something to do with AI since there was a Character class as well (+ above mentioned actor)

  • PlayerController: I can create all input actions in my character class, when/why do I need ?

  • Cascade / Persona / PHAT
    None of the above names are actually used in the editor. In a tutorial I was following it said to open Cascade, which is nowhere to be found in the editor.

Once I read the documentation a bit more it was easy to understand, but at first glance these terms tripped me up a bit. :slight_smile: