A whole month went by because some of my professors gave last-minute announcements and it kept me busy. I’ve recorded a video where I got UE4 to crash first, then got it to completely crash my desktop (White Screen this time, sometimes it’s gray or blue though.) as well.
6:20 - When I’ve finished showing off code and get into the editor to show a playtest working.
6:40 - I show a birds-eye view of the scene’s important features and the objects in it
6:52 - Selecting the object and trying to rotate the camera, only to get UE4 to crash
8:16 - I show a closer view of other objects in the scene (Just the generic starter content)
8:20 - I select the object and instantly try to rotate the camera, only to get a white screen.
Seems the error occurs whenever I’m both in the editor (Not play-testing the game, just in the editor itself) and I rotate the camera with my Pawn object selected. Not sure why that happens, so I’ve also created two pastebins of my code.
The only changes I made to these code files were the numbers behind how fast the pawn moves (I was playing around with values). The CameralessPawn class shown in the video is not applied to an object in the scene, but I figured I’d show it off in the video anyways in case that was causing issues.
If you have any questions please let me know. I do want to fix this so I can get started with learning more UE4.