okay, cause you are using the DX12. I had nearly the same error and only if i use DX12 with raytracing. After i Switched to Vulkan as the default RHI everythings fine. Maybe you should try that.
okay, cause you are using the DX12. I had nearly the same error and only if i use DX12 with raytracing. After i Switched to Vulkan as the default RHI everythings fine. Maybe you should try that.