[PAID] Player Movement with C++ (Not blueprints)
Hi,
Looking for a C++ programmer that can recreate the player movement of CoD4 (Just movement).
This includes:
Jumping
Crouch
Prone
Strafing (like in Quake 3 arena)
Crouch Jumping (& Crouch Strafing like in CoD4)
Running
Mantle/Climb
Bounces
There’s a little more missing, but that can be discussed in private. CoD4 movement is based on the Quake 3 Engine physics which are very simplified. If someone can recreate that movement using the UE4 physics (I know it can, it’s far more advanced than the simple physics engine of Quake 3 & CoD4 which are mostly the same) that would be great.
You can see the movement I want here:
Of all those movements, you may not understand what I mean by bounces. If you jump into a slanted object at an angle you are bounced into the air. How far and high depends from how high you jump and how fast.
Advantages (but no necessary):
- Played CoD4 and is familiar with movement
- Made mods for CoD4
- Played Quake 3
- Is familiar with Quake movement such as strafing or the movement mechanics (code wise)
- Has access to Quake 3 or CoD4 to use for reference
You don’t need the above, but if you do have them then they’ll just help you achieve the task better from your own experience.
Contact me on Skype at: **** or via private PM!
Thanks!