UE4 built from source takes 170GB disk space

I rebuilt 5.3.2 yesterday from scratch and strictly sticked to the official guide from epic games.

So no exclusion of platforms. Just executed Setup.bat normally.

Now my foldersize is 180gb, which is kinda acceptable. No windows sdk errors anymore and packaging seesm okay at first glance.

EDIT: yes, I can package the starter map without any issues.