I also built UE 5.3.2 from source and my total disk usage of the built engine is ~ 300GB although I excluded any platform target (except Win64) I dont plan to use with the -exclude= option.
Seems we have to deal with it or remove plugins we dont want to use.
I also read you can delete the intermediate folder. But if you change something in the engine source files, you need to recompil it again from scratch.
Here is the link to this info:
And here is another interesting link, similar to the one above: