UE4.2 Voice Chat Examples/Issues

I suspect there’s still no documentation close to being done, but I’m gonna bump this thread anyway because there really should be some info out there.

I glanced into a couple of the files related to the voip system. ToggleSpeaking() is an APlayerController function but isn’t naturally available in blueprints. There might be some other way to put voice chat in your game without any C++ coding, but I haven’t found anything.