Hi SDVenom.
Please provide some more information about the crashes you are experiencing…
- Are you on a Source Build (Github) or Version of the Editor opened through the Launcher?
- Your Mac’s specs. You can find this in the Apple menu >About This Mac>More Info> Add the information from this window (serial # not necessary).
- The “System Report:” Apple menu >About This Mac > System Report>Hardware (All information listed in the “Hardware Overview.”) You can cut and paste this information or provide screen shots, whichever is more convenient.
- If the Crash Reporter window is present when the crash occurs, select “Copy Callstack to the Clipboard,” and paste that information in a document and add to this post. Be sure to hit “Submit” on the Crash Reporter pop-up to send the Crash Report to Epic as well.
- The UE4.log (Located: ~/Library/Logs/Unreal Engine/Editor/) 6. The ProjectName.log (Located: ~/Library/Logs/Unreal Engine/ProjectNameEditor/)
Thanks,
.