Before play audio, I use IsVaild to check SoundToPlay and it passed. But I notice that the ObjectFlags is RF_BeginDestroyed | RF_FinishDestroyed
. Does it right?
Before play audio, I use IsVaild to check SoundToPlay and it passed. But I notice that the ObjectFlags is RF_BeginDestroyed | RF_FinishDestroyed
. Does it right?