UE Project Took very long time to load for the first time

The project name should be in bold letters if it is set as the default startup project

Here is build and rebuild

obraz

From the build menu

build

At this point if you’ve already compiled the engine once you should not have to touch it. It should basically behave like the epic binary version (unless you decide to tinker with it then you need to compile it again). But for the most part it’s better to extend the engine than to modify it if possible.

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