UE Editor 4.17 Mac consistent crash on launch

Thank you for your answer.

Ok I tried the workaround. I’m guessing you are referring to the ConsoleVariables.ini that is located in User>Unreal Engine>Engine>Config folder. Unfortunately I am still having the problem.

I run 4.17 up to the point where it asks you which project to you want to open, since I only have projects prior to 4.17, it asks to create a copy etc etc. On the other hand I can create a new project. No matter what I’ve tried (with dektop quality), no matter which project I chose it crashes at about 91% into loading.

Please let me know If I edited the wrong ConsoleVariables.ini.

Vangelis “Sutorcen” Angelakis